Tuesday, September 10, 2013

Finally got the enemies to lead the target and hit the player

Finally got the enemies to be able to lead the player and shoot at the position the player will located, based on the player speed and enemy laser speed.

This was a tuff nut to crack thanks to me not knowing Unity so well, I still don't quite get it exactly, but its a start, hopefully I'll make it better and more efficient.

Now onto making some enemy patterns so they can get into position and fire a few shots at the player, when that is done, I'll release another demo.

Good night everyone, I think I can now get some rest, I believe one of the biggest hurdles have been dealt with.... I can only assume.

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